local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
main_id = 2011
L0_1 = {}
L1_1 = 201101
L2_1 = 201102
L3_1 = 201103
L4_1 = 201104
L5_1 = 201105
L6_1 = 201106
L7_1 = 201107
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["201101"] = L1_1
L1_1 = {}
L0_1["201102"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1031
L3_1.alias = "Npc1031"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q2011Beidou01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["201103"] = L1_1
L1_1 = {}
L2_1 = {}
L2_1.scene_id = 3
L2_1.pos = "Q2011Player"
L1_1.avatar = L2_1
L0_1["201104"] = L1_1
L1_1 = {}
L0_1["201105"] = L1_1
L1_1 = {}
L0_1["201106"] = L1_1
L1_1 = {}
L0_1["201107"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2078
L3_1.alias = "Npc2078"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q11120_Katherine_Pos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["201101"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1031
L3_1.alias = "Npc1031"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q2011Beidou01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["201102"] = L1_1
L1_1 = {}
L0_1["201103"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q2011Tuoma01"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["201104"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q2011Tuoma01"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["201105"] = L1_1
L1_1 = {}
L0_1["201106"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1031
L3_1.alias = "Npc1031"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q2011Beidou02"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1033
L4_1.alias = "Npc1033"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q2011Tuoma01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["201107"] = L1_1
quest_data = L0_1
